Process and Choices

Along with writing, running games and creating stories I still create art. Well ‘art’ is a strong word, but I still make covers for Watch The Skies. At this point I know I’ve done more than 200 different pieces. Working and reworking those covers is a process. I’ve gotten a lot better and a lot faster at the process over time, but there are still a series of choices that have to be made each time. Sometimes I create options for the covers that never see the light of day. This month was an example of my method and I thought it would be a good idea to post up a couple of the options just for the sake of seeing the process. 

 When I’m working with photos in particular for any of the things that I’m creating, I often will use various filters through the computer to make these pictures look more seamless than they really are after I’ve compiled all the pieces. I know that using filters isn’t necessarily the same as drawing and/or painting with color to create the same effect, but given a shortened time frame the computerized tools are generally the option I need to go with.

 Here are a couple of alternates that I created for this month’s cover of our Fanzine.

Copies for each variation. I'm still partial to the neon in the bottom left corner.

Hopefully seeing these variations and knowing that there were other covers, other pieces that were attempted and discarded would help anyone who’s looking at the process of others in order to inform their own working steps. Creating a draft for writing is essentially the same thing. Computers are fantastic for copies. You have the ability to create a thing, then take that base and start again in a different direction. Running multiple iterations until you find the one that you think will work can be a long process. I think that could be an interesting discussion topic actually – how many iterations of a thing are you comfortable with before you put it out where the public can see it?

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