Out Of Genre Experience

Given the amount I focus on table top gaming, book reviews, writing and art here on The Pretend Blog you might believe that I don’t stray outside my chosen genre. While it’s true that I tend to spend my available time on the things I enjoy the most, I do in fact stretch and get outside the genre from time to time. This particular out of genre experience was brought on when my wife… emphasized to me a non-zero amount of times… that I, in fact, needed to see a movie called Moxie.

For those interested in the visual rather than having me stumble over trying to describe the film in short hand without giving anything away, check out the trailer.

Last night I plopped myself onto the couch with my wife and we flipped the movie on. She had seen it before and insisted that it was worthy of a second viewing. I shrugged and we got on with it.

I didn’t have high expectations going into the film. I had not seen the trailer before the movie. I knew that Clark Gregg was in the movie as he’s a favorite of my wife’s, but beyond that I was unaware of any other things about this movie. I tend not to like ‘slice of life’ films and I didn’t really believe I was somehow going to connect with a teenage girl as a protagonist. I’m also not a fan of punk rock and the movie leans into that musical style. It didn’t add up to a warm, fuzzy feeling for me.

As is often the case, going in not expecting a lot seems to have worked to this films advantage. It had sharp dialog, characters that were real and felt like high school kids that my daughter would hang around with, and moved at a pace that didn’t ever lag. Vivian gets fed up with the toxic nature of things in her school. She digs up a bunch of things from her mother’s box of memories that inspire her to push for changes… and she does. She pushes and spurs others to do the same.

We watched it. No, I still don’t relate to a teenage girl… but my daughter IS one and she really enjoyed this movie too. There was good stuff in there. The circle of friends around Vivian is a diverse bunch. They relate the problems in the system and lay out so many of the reasons that change is needed. The supporting cast is really excellent. Clark Gregg plays a smaller role than I initially thought he might. The shining light deserving of attention is the boyfriend, Seth, played by Nico Hiraga (nope, I never heard of him before this). He digs into the role of ally and makes it work. He’s supportive without being dramatic about anything. He’s sensitive, but not overly so. He’s also not a pushover, standing up for himself when he feels he needs to. One of the best examples of an ally I’ve seen portrayed.

I really enjoyed this movie. Normally I would take something like this and write it up for the “you should be watching” column over at Watch The Skies, but as the subject of this post might have given away, it’s not even distantly related to science fiction. It’s still a great film. If you get the chance, you should check it out too.

It’s how old?

This post could have also been titled, The past, exclusion, anachronism and genre. It’s a conversation that has come up more than once with others and in more than one context, so I thought I’d try to lay out some thoughts to get them in order here.

The past and exclusion:

I’ve been involved in genre stuff for a long time. OK, a long time for me but not long enough for others. Even as somebody who’s supposed to be the perfect person to ‘fit in’ at 50, straight and white, I find that I still don’t fit within certain groups in the science fiction landscape. This came up again after the most recent Hugo ceremony where a famous author apparently made a speech that excluded wide swaths of folks and made a bunch more feel angry about how it was all presented. The term “microaggression” came up. For that I defer to somebody much more in the know – an author I would recommend you read when you get a chance! See his post about said microaggressions here.

That feeling, that nagging tiny comment that seems to slide off the chosen group but digs directly into your subconscious is something I deal with frequently. That probably sounds a bit odd, but it’s true. I often feel as though I’m just outside “the group” or that I’m part of the group in question, but only in my particular slice of it and don’t get into where everyone else is.

The microaggression part is in reference to science fiction authors. It is an odd club and one that has for a long time had some twisted form of gatekeeper. This is not the only place where I’ve felt as if I am the outsider. Running conventions has always been on that list too. Fandom in general if I’m being honest about it. That’s where the anachronism part comes in.

Anachronism:

There are a lot of times when I think I have landed just a decade or two later than I was supposed to. I seem to be interested in things that were really big, but really big in the past (recent or otherwise). The fanzine is an example of that. In the 70s and 80s the fanzine held a vital place in the genre landscape. Connections were made, thoughts were shared, and in some cases careers were launched. I’ve helped out with a fanzine for two decades now, but find that ours started about two decades too late for that “control group”. Even when I have reached out to those groups I’ve gotten no reply. WE were here long ago ~ you “newbie” are unwelcome here. It’s rarely said directly, but the feeling is certainly there. It’s something that truly bothers me about a genre that’s supposed to be so progressive (hint – it’s totally NOT).

That lead to another discussion about older works in science fiction. Do you really need to read the works of the people given grand master status? Should you pick up and push through something that was written thirty years before you were born? Maybe. Maybe not. Does your familiarity with these works, chosen by folks that believe they control who’s in and who’s out, matter? Other authors have taken on this topic and put forth decent opinions about it. I tend to like this take on the subject, but I don’t think it fully expresses where I am.

Genre:

I frequently enjoy any number of those old works. Reading the words of Ray Bradbury were amazing to me when I was a kid. He was truly gifted. His prose is smooth, evocative and moving. Sneaking out of the house to go to the local carnival is not a thing that any child I know today will relate to. Tattoos are not seen in quite the same context as when “Illustrated Man” was written. I like to dig into the history and see where so many amazing ideas came from. It gives context to so many things, as any study of history will… but that’s just it, they’re history. They are not entirely irrelevant, but their relevance is limited. Do they have the tug of nostalgia or the faint whiff of ‘this was big‘, of course they do. They were big and important or nobody would remember them. Movie makers have dug into many of those old works and adapted them to great success. None of them have had the cultural impact of a certain boy wizard, but even his influence has already started to change and fade. Things grow and change. It happens.

It has happened with gaming. My dearest lifetime hobby has undergone a vast change in the forty years that I have been playing it. Dungeons and Dragons is not what it used to be. Guess what? It shouldn’t be! If it had been static all this time it would have been relegated to the dust bin a long time ago. It has grown and changed and become something that looks a lot like what I have always loved, but is something new. Should I scoff or brush away people that don’t remember what it was like to have to poke chits out of a piece of cardboard because polyhedral dice were not a thing when I started? They haven’t “paid their dues” … that’s an amazing amount of bullshit all in a few simple words. Thing is, it’s an easy feeling to get. It’s easy to be resentful of people that didn’t go through challenges and to be protective of what you endured pain for.

The simplest answer is no. Whatever my feelings about genre fiction or role playing games might be, they should never be a limiting factor of how others enjoy them. Being the curmudgeonly old bastard yelling about kids and lawns is the fastest way to ensure that what you love dies. IF you’re driving people away from your hobby because they “don’t fit in”, first check your bias and privilege and second, you’re directly complicit in said death. Science fiction is supposed to be about the future. Fantasy gaming is supposed to involve your imagination and dreams. If you can’t see the future or evoke your imagination and are mired in the past, perhaps it’s best if you step aside. The best response, as far as I can tell, when somebody likes something new and shiny (that is entirely a remake of something from way back when particularly) is to say something like, “Oh, really? If you like that, I bet you’ll love this…”. The most important part of that whole statement being a welcoming and social attitude. Helping folks find more of what they love by aiming them at the things you’ve found that you love can be a fantastic way to make a personal connection and the absolute best way to get what you love to live on for a long time to come. I want science fiction and role playing games to be around for a long time to come. I hope I can share some history with you as we go.